Search found 319 matches

by @username@
Sat Jan 23, 2016 3:27 pm
Forum: General Laser 2001 and Salora Manager Forum
Topic: Salora Manager Disk ROM
Replies: 49
Views: 38808

Re: Salora Manager Disk ROM

Some progress ...
by @username@
Sun Jan 10, 2016 6:00 pm
Forum: General Laser 2001 and Salora Manager Forum
Topic: Salora Manager Disk ROM
Replies: 49
Views: 38808

Re: Salora Manager Disk ROM

Commented disassembly 10 January 2016

Although far from complete, this static disassembly listing has some good pointers to each command function,
by @username@
Sun Jan 10, 2016 5:52 pm
Forum: General Laser 2001 and Salora Manager Forum
Topic: Salora Manager Disk ROM
Replies: 49
Views: 38808

Re: Salora Manager Disk ROM

Initialisation The ROM is called from BIOS through an indirect jump to $18E0, which is the word located at $2FFE. Trace $18E0 - Clear memory from $4400 to $4FFF $191D - Copy 43 bytes from $25BC to $4C67 (Section 1) $1928 - Write 60 bytes of $5E to $4C8D $1932 - Copy 13 bytes from $2EB7 to $4CCD (Se...
by @username@
Sun Jan 10, 2016 5:43 pm
Forum: General Laser 2001 and Salora Manager Forum
Topic: Salora Manager Disk ROM
Replies: 49
Views: 38808

Salora Manager Disk ROM

Initial ROM Binary Having entered the screenshots three times now - I am confident that is is a good image to start from. The ROM is mapped to $1200 through $1FFF, then from $2100 through $21FF, The attached image is linear - so it includes 256 null bytes at $2000. I/O Ports appear to be mapped at ...
by @username@
Sun Jan 03, 2016 11:39 pm
Forum: Homebrew software and hardware (excluding games)
Topic: CSL Cart...
Replies: 176
Views: 132931

Re: CSL Cart...

Initial observations ROM is mapped at $1100 - $1FFF, and from $2100-$2FFF DISK I/O appears to be through new ports beginning at $1120 The available commands, as seen in the ROM are: FORMAT, LOAD, SAVE, RUN, KFN, UNSAVE, PROTECT, UNPROTECT, CLOSE, READ, EXEC, WRITE, OPEN, RENAME, DIR, KFN1, KFN2, MSA...
by @username@
Sun Jan 03, 2016 12:27 pm
Forum: Homebrew software and hardware (excluding games)
Topic: CSL Cart...
Replies: 176
Views: 132931

Re: CSL Cart...

OK - downloaded - will post binary when completed.

Thanks again!
by @username@
Sat Jan 02, 2016 2:57 pm
Forum: Homebrew software and hardware (excluding games)
Topic: CSL Cart...
Replies: 176
Views: 132931

Re: CSL Cart...

OK - today no hangover! - good start :) OK, yes I would need a dump of the memory space from $1000 to $3000, using the method you used before. By screenshot time - I mean how long it takes to capture each screen full of data - so if it takes 1 minute - the entire process should take about 16-20 minu...
by @username@
Sat Jan 02, 2016 12:43 am
Forum: Homebrew software and hardware (excluding games)
Topic: CSL Cart...
Replies: 176
Views: 132931

Re: CSL Cart...

OK - converted these screenshots to a binary image and the attached is what we get. The ROM entry point is $18E0. It looks like it''s a fair old size - possibly 16Kbytes from $100x through to $2FFF. If you have the screenshot time - I am more than willing to punch in the data to see what we get! The...
by @username@
Fri Jan 01, 2016 7:38 pm
Forum: Homebrew software and hardware (excluding games)
Topic: CSL Cart...
Replies: 176
Views: 132931

Re: CSL Cart...

Ok - a little bit of BASIC 10 PT=(PEEK(12287)*256)+PEEK(12286) 20 FOR I=PT TO PT+1024 30 PRINT PT;" / ";PEEK(PT) 40 NEXT I This will hopefully dump 1k from the entry vector. You may wish to adjust this if the entry vector is above a page boundary. Thanks!! NB: Please remember it's New Years Day, and...
by @username@
Fri Jan 01, 2016 2:26 pm
Forum: Homebrew software and hardware (excluding games)
Topic: CSL Cart...
Replies: 176
Views: 132931

Re: CSL Cart...

Unfortunately, the WAV files do not seem to contain any valid data - there is complete silence where the data should be. This is not completely unexpected - as the header / tail routines are isolated, but the BSAVE function is not. From what you have here, it would suggest that all the standard tape...