Search found 24 matches
- Mon Sep 09, 2013 2:24 pm
- Forum: General CreatiVision forum
- Topic: Creativision at various expos
- Replies: 6
- Views: 10610
Re: Creativision at the VCF-GB
Wasn't me! But that is great news
- Fri May 17, 2013 4:17 pm
- Forum: Your collection
- Topic: Mobsie`s collection
- Replies: 62
- Views: 70717
Re: Mobsie`s collection
From my memory, the South African DEMO TAPE's cover looked pretty much identical to that one!
I had Deja Vu when I saw the 3D "A" on the cassette too
I had Deja Vu when I saw the 3D "A" on the cassette too
- Tue Mar 26, 2013 2:34 pm
- Forum: Games programming
- Topic: Next project
- Replies: 35
- Views: 39096
Re: Next project
Hi carlsson,
Great job on Othello!
My vote goes to either Tetris or Q*Bert
-Paul
Great job on Othello!
My vote goes to either Tetris or Q*Bert
-Paul
- Wed Jan 13, 2010 1:38 pm
- Forum: Games programming
- Topic: Kapooka - homebrew logic game
- Replies: 21
- Views: 26557
Re: Kapooka - homebrew logic game
...but I find the TI VDP Programmer's Guide more visually pleasing. Since the only hosting found on the AtariAge forum was a Rapidshare page, I decided to upload it to my own web space as well: http://www.cbm.sfks.se/files/TI-VDP-PRG.pdf (about 2.5 MB) WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW!! That docume...
- Wed Jan 13, 2010 12:07 pm
- Forum: Games programming
- Topic: Kapooka - homebrew logic game
- Replies: 21
- Views: 26557
Re: Kapooka - homebrew logic game
Very interesting post! I have been reading http://bifi.msxnet.org/msxnet/tech/tms9918a.txt linked from your "Memory Maps, chip documentation" thread... Seems to need to use both $3001 (twice in a row without the register resetting) to set the address to read/write, and then $3000 for the value. Perh...
- Tue Jan 12, 2010 9:12 am
- Forum: Games programming
- Topic: Kapooka - homebrew logic game
- Replies: 21
- Views: 26557
Re: Kapooka - homebrew logic game
I wish there was a way to directly PEEK/POKE the character memory referenced by the screen, rather than using an array + plot. This would speed up many games, and the ability to read the screen's character memory would simplify extra array (or in the case of Kapooka, finding a contiguous block of me...
- Sat Jan 09, 2010 1:38 pm
- Forum: Games programming
- Topic: Kapooka - homebrew logic game
- Replies: 21
- Views: 26557
Re: Kapooka - homebrew logic game
Thanks for the help with POKEing 1195 & 1197 Luca! I have made the name consistent and added more information to the readme file.
New version is attached
New version is attached
- Sat Jan 09, 2010 10:35 am
- Forum: Games programming
- Topic: Kapooka - homebrew logic game
- Replies: 21
- Views: 26557
Kapooka - homebrew logic game
Hi, Here's a logic game I originally wrote for linux, and have now ported to CreatiVision. It's like a cross between Pengo and Sokoban, you push the blocks around to get to the exit. Use joystick to move, and fire button to restart current level. Original game was here: http://kapooka.sourceforge.ne...
- Sat Oct 10, 2009 1:35 pm
- Forum: Hardware
- Topic: Composite AV output planned!
- Replies: 61
- Views: 68737
Re: Composite AV output planned!
Did you ever get to try this? I have brought my CV back to UK from South Africa, but the RF signal in UK has a slightly different frequency to the rest of Europe! So i battle to get colour picture, and the sound is a mess
- Fri Aug 01, 2008 10:02 am
- Forum: Your collection
- Topic: Intellivisioner´s Creativision collection
- Replies: 3
- Views: 9558
Re: Intellivisioner´s Creativision collection
Nice photos! Wow your boxes are in good condition