Super Game Modul

Discuss the CreatiVision hardware: models, revisions, fixing, hacking and modding.
User avatar
Mobsie
Posts: 600
Joined: Fri Jun 13, 2008 10:38 am
Location: Weinheim, Germany

Super Game Modul

Post by Mobsie » Fri Aug 26, 2022 10:56 am

Just a crazy project I've wanted to do for a long time. Super Game Module. With Sid Sound Chip, a pia also for 2 Atari Joystick ports ( 4 player games 😎) Own RAM for Game Data. Own ROM with useful functions i use in games like Soundplayer, de-pack, offset tables etc. Well it's growing…
C5077D15-E00E-4BFF-9F48-76B6A635E4C2.jpeg
You do not have the required permissions to view the files attached to this post.
User avatar
Scouter3d
Posts: 525
Joined: Mon Jun 28, 2010 7:02 am
Location: Wien
Contact:

Re: Super Game Modul

Post by Scouter3d » Fri Aug 26, 2022 11:11 am

Wow! this looks and sounds amazing!
User avatar
cheshirenoir
Posts: 225
Joined: Sun Jun 02, 2019 5:17 am

Re: Super Game Modul

Post by cheshirenoir » Fri Aug 26, 2022 12:24 pm

Man, as someone who always struggles with breadboard, I love the heck out of that.
Awesome work there! Do you plan to do a PCB once you have it working to your satisfaction?
User avatar
Mobsie
Posts: 600
Joined: Fri Jun 13, 2008 10:38 am
Location: Weinheim, Germany

Re: Super Game Modul

Post by Mobsie » Fri Aug 26, 2022 1:02 pm

Hi, next is the sid. First i test with the 12v the cv has on the port, then i add 5v to 12v because mkii has not 12v.

It’s my second project and i am really not good, i am more a programming freak. But i try.

But i will not be able to do the files for pcb, i play with KiCad and is really not my world.

But yes i will have this as final product , just for fun.
User avatar
Scouter3d
Posts: 525
Joined: Mon Jun 28, 2010 7:02 am
Location: Wien
Contact:

Re: Super Game Modul

Post by Scouter3d » Fri Aug 26, 2022 2:05 pm

Hi,

you could use the SwinSID nano, which is readily available, cheap and only uses 5V ! (Yeah, it is not an original SID, but sound is not bad at all...)

I offer to provide help in creating the PCB if you like, but would like to use EasyEDA for it (It is easy to use and has an Autorouter ;0))

Cheers, TOM:0)
User avatar
Mobsie
Posts: 600
Joined: Fri Jun 13, 2008 10:38 am
Location: Weinheim, Germany

Re: Super Game Modul

Post by Mobsie » Fri Aug 26, 2022 4:21 pm

Hi Tom, i play with EasyEDA. Place some ic etc.
Some are not in the lib but i can just use a socket then.

I will try to draw all new here.
User avatar
Mobsie
Posts: 600
Joined: Fri Jun 13, 2008 10:38 am
Location: Weinheim, Germany

Re: Super Game Modul

Post by Mobsie » Sat Aug 27, 2022 8:09 am

Yeah it’s an Amazing software and video tutorials are great👍
User avatar
Scouter3d
Posts: 525
Joined: Mon Jun 28, 2010 7:02 am
Location: Wien
Contact:

Re: Super Game Modul

Post by Scouter3d » Sat Aug 27, 2022 9:07 am

Yes! I have built the Creativision Connector - footprint in EDA - i will look how to get it to you :0)
User avatar
Mobsie
Posts: 600
Joined: Fri Jun 13, 2008 10:38 am
Location: Weinheim, Germany

Re: Super Game Modul

Post by Mobsie » Sat Aug 27, 2022 10:48 am

👍 Great
User avatar
Scouter3d
Posts: 525
Joined: Mon Jun 28, 2010 7:02 am
Location: Wien
Contact:

Re: Super Game Modul

Post by Scouter3d » Sat Aug 27, 2022 12:41 pm

Hi if you search for creativision in the EasyEDA library, you should find my edgeconnector-design...
Post Reply