Emulation questions

Discuss the games, programs, utilities... and vaporware!
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@username@
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Re: Emulation quesions

Post by @username@ » Thu Nov 07, 2013 9:02 am

Damn typo in the switch !!
Corrected.
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Mobsie
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Re: Emulation quesions

Post by Mobsie » Thu Nov 07, 2013 9:15 am

8-) WORK!
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Re: Emulation quesions

Post by Mobsie » Thu Nov 07, 2013 3:53 pm

Perfect :)
Both Button work.
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Re: Emulation quesions

Post by @username@ » Thu Nov 07, 2013 7:22 pm

Great news! - So we can safely say that a joystick is ok now.

Today I added another option, -d, which enables recording of avi. I'm still working to see if I can reduce the output file, as it's dumped to raw AVI.

Here's a sample of an encoded demo recording.
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Re: Emulation quesions

Post by Mobsie » Thu Nov 07, 2013 8:30 pm

WOW thats amazing cool. Can be used to make great game samples for a website etc.
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Re: Emulation quesions

Post by @username@ » Thu Nov 07, 2013 10:44 pm

Ok - let the demo reels commence :)

The output AVIs will be huge - around 103k per frame! Upside is, they compress well :)

Looking forward to some cool demos recordings!
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Re: Emulation quesions

Post by Mobsie » Fri Nov 08, 2013 7:04 am

Great! Thank you. Now, after a lot of study and testing, i go back to programming. With this great new EMU we need a lot new Software :D
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Re: Emulation quesions

Post by @username@ » Fri Nov 08, 2013 9:46 pm

@mobsie I see on the other thread you are utilising the video recorder - excellent!

Here's a little bug fix version. I also added F10 dump memory and vram. I found I needed those when writing the other attachment. It's a BASIC file, which self modifies when run! It uses the linked list in VRAM to change the original 100 DATA statements to the first 50 bytes of your BIOS :) Probably not the software you were hoping for - but hey - you could back your BIOS up ... slowly ;)
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Re: Emulation quesions

Post by Mobsie » Fri Nov 08, 2013 10:16 pm

Cool! I dump and it`s a great option.
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Re: Emulation quesions

Post by @username@ » Sun Nov 10, 2013 3:21 pm

Another little update. Quashed a few bugs while testing. Added new option, -t, which enables emulib debugging.
Also updated to bleeding edge stable SDL 2.0.1.

Can only attach up to 256k files - so grab SDL dll from http://libsdl.org/download-2.0.php
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