WIP: Reversi

Talk about programming of homebrew games only.
User avatar
MADrigal
Site Admin
Posts: 1189
Joined: Sun Sep 15, 2013 1:00 pm
Contact:

Re: WIP: Reversi

Post by MADrigal » Mon Aug 04, 2014 2:42 pm

carlsson wrote:Yes, the skip a move in 2 player mode was already mentioned above so it is on my TODO list.
oooh sorry, me dumb. I thought I had read "BOTH" players, but in fact you wrote "EITHER". I have to reharse my English, sorry! :)
User avatar
carlsson
Posts: 507
Joined: Fri Jun 13, 2008 7:39 am
Location: Västerås, Sweden

Re: WIP: Reversi

Post by carlsson » Fri Aug 08, 2014 11:07 pm

Tonight at the woodpecker coding party, I've fixed the bugs about flipping the seventh square and skip a move in two player mode. Now remains the fix to wait for the fire button to be released and solving the sound issue.
User avatar
carlsson
Posts: 507
Joined: Fri Jun 13, 2008 7:39 am
Location: Västerås, Sweden

Re: WIP: Reversi

Post by carlsson » Fri May 20, 2016 2:36 pm

Hm. I never posted the latest WIP binary. Perhaps I'll do it soon, although I got to admit I haven't put any more effort into this game for nearly two years.
User avatar
MADrigal
Site Admin
Posts: 1189
Joined: Sun Sep 15, 2013 1:00 pm
Contact:

Re: WIP: Reversi

Post by MADrigal » Fri May 20, 2016 10:09 pm

We all look forward to playing Reversi on a real CreatiVision or Salora manager :)
User avatar
MADrigal
Site Admin
Posts: 1189
Joined: Sun Sep 15, 2013 1:00 pm
Contact:

Re: WIP: Reversi

Post by MADrigal » Thu Jan 05, 2023 10:59 pm

Hey @Carlsoon - any updates on the development of this game?
If you are struggling to complete it, maybe you can get help from the rest of the forum (@username, @mobsie) to fix the faulty routines, and make the game fully playable?
User avatar
carlsson
Posts: 507
Joined: Fri Jun 13, 2008 7:39 am
Location: Västerås, Sweden

Re: WIP: Reversi

Post by carlsson » Mon Jan 30, 2023 11:32 pm

I don't recall what the state was. I think I solved pretty much all the VBLANK issues and the apparent bugs. It has been many years now since I touched my Creativision or Laser 2001, and even longer since I programmed for it. Perhaps one day I'll get back to it.

I found this binary, assembled on August 9, 2014 so it should be a few days more recent than the previous one I posted.
reversi-20140809.zip
You do not have the required permissions to view the files attached to this post.
User avatar
MADrigal
Site Admin
Posts: 1189
Joined: Sun Sep 15, 2013 1:00 pm
Contact:

Re: WIP: Reversi

Post by MADrigal » Tue Jan 31, 2023 10:02 am

Does anyone have a chance to test it on real hardware? Eg a SD-megacart?
User avatar
Scouter3d
Posts: 646
Joined: Mon Jun 28, 2010 7:02 am
Location: Wien
Contact:

Re: WIP: Reversi

Post by Scouter3d » Tue Jan 31, 2023 10:11 am

Hi MADrigal, i will gladly give it a try! :0)
User avatar
MADrigal
Site Admin
Posts: 1189
Joined: Sun Sep 15, 2013 1:00 pm
Contact:

Re: WIP: Reversi

Post by MADrigal » Tue Jan 31, 2023 12:28 pm

Scouter3d wrote:
Tue Jan 31, 2023 10:11 am
Hi MADrigal, i will gladly give it a try! :0)
Thanks pal. I tried it on emulator and works like a charm!
User avatar
Scouter3d
Posts: 646
Joined: Mon Jun 28, 2010 7:02 am
Location: Wien
Contact:

Re: WIP: Reversi

Post by Scouter3d » Wed Feb 01, 2023 8:26 am

Hi and good morning :0)

I played the latest version of Reversi (from the MegaSDCart) everything seems to work fine!

I played 2 sessions => I lost the first one spectacularly, the socond one i simply lost :0)

@carlsson: VERY Nice and addictive game!

Cheers, TOM:0)
Post Reply