Color Maze, the first Game

Talk about programming of homebrew games only.
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Mobsie
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Re: Color Maze, the first Game

Post by Mobsie » Sun Feb 09, 2014 6:39 pm

there was something i missed in the different rooms!
http://youtu.be/5jx1U4iLOeI
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MADrigal
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Re: Color Maze, the first Game

Post by MADrigal » Mon Feb 10, 2014 2:02 pm

Very much colourful, I love it :)
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carlsson
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Re: Color Maze, the first Game

Post by carlsson » Wed Feb 12, 2014 2:34 pm

Nice!
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Mobsie
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Re: Color Maze, the first Game

Post by Mobsie » Wed Apr 16, 2014 3:38 pm

little update, the Maze game is now with great music and sound effects. I also switch to a new packer, this save me 1.3k at the graphics and levels!
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Mobsie
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Re: Color Maze, the first Game

Post by Mobsie » Sat Apr 19, 2014 3:50 pm

video to show the update.
http://youtu.be/1zuG2HPaL2k
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MADrigal
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Re: Color Maze, the first Game

Post by MADrigal » Sat Apr 19, 2014 4:29 pm

Very very nice!!!! :-)
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Mobsie
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Re: Color Maze, the first Game

Post by Mobsie » Wed Apr 23, 2014 8:29 pm

I develop my software-sprites, i think the Maze game will use it. We can display up to 64 sprites with 16x16 size, enough for all. With clever use of the normal 32 sprites, there is room for a lot….. And yes, the soft-spites use the same colors like the normal chars. And of course all can be displayed in one row if needed.
Here a sample pic, is from actual dev-state.
maze.jpg
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Mobsie
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Re: Color Maze, the first Game

Post by Mobsie » Sun Jan 11, 2015 12:48 pm

Quick update, the softsprites are working and still Time left in the vbi.
I am finish with the Design of all 32 Rooms.
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