WIP: Reversi

Talk about programming of homebrew games only.
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MADrigal
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Re: WIP: Reversi

Post by MADrigal » Mon Aug 04, 2014 2:42 pm

carlsson wrote:Yes, the skip a move in 2 player mode was already mentioned above so it is on my TODO list.
oooh sorry, me dumb. I thought I had read "BOTH" players, but in fact you wrote "EITHER". I have to reharse my English, sorry! :)
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carlsson
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Re: WIP: Reversi

Post by carlsson » Fri Aug 08, 2014 11:07 pm

Tonight at the woodpecker coding party, I've fixed the bugs about flipping the seventh square and skip a move in two player mode. Now remains the fix to wait for the fire button to be released and solving the sound issue.
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carlsson
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Re: WIP: Reversi

Post by carlsson » Fri May 20, 2016 2:36 pm

Hm. I never posted the latest WIP binary. Perhaps I'll do it soon, although I got to admit I haven't put any more effort into this game for nearly two years.
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MADrigal
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Re: WIP: Reversi

Post by MADrigal » Fri May 20, 2016 10:09 pm

We all look forward to playing Reversi on a real CreatiVision or Salora manager :)
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