Search found 8 matches

by wavemotion
Tue Sep 03, 2024 12:43 pm
Forum: Homebrew software and hardware (excluding games)
Topic: CreatiVision Emulation on the DS/DSi
Replies: 3
Views: 4846

Re: CreatiVision Emulation on the DS/DSi

I've updated ColecoDS to version 10.1 with some improvements to the CreatiVision emulation. I've fixed the ADC decimal-mode bug that prevented the new DiagnosticsC cart from successfully running. This also fixes all of the common games that would show scores in HEX which is not correct - the carry w...
by wavemotion
Thu Aug 29, 2024 11:30 am
Forum: Software
Topic: Recover damaged CPU Diagnostic ROM
Replies: 13
Views: 7375

Re: Recover damaged CPU Diagnostic ROM

Incredible work, Óscar! Looks like the CreatiVision emulator (and my ColecoDS) use the same 6502 emulation core and it also fails. At first it looked like I was getting illegal opcodes (0x34 and 0x37) but after talking with Óscar, he is fairly sure there are no undocumented opcodes being used... so ...
by wavemotion
Sun Apr 28, 2024 12:37 am
Forum: Introduce yourself!
Topic: Old dude from Utah USA
Replies: 2
Views: 2234

Re: Old dude from Utah USA

ColecoDS does not directly support cassette loading for the CreatiVision. From my readme: Cassette loading is not directly supported but you can load in BASIC listings from an ASCII source such as you would find at https://www.madrigaldesign.it/creativemu/ To get BASIC programs to work, you copy any...
by wavemotion
Fri Jul 21, 2023 6:53 pm
Forum: Homebrew software and hardware (excluding games)
Topic: CreatiVision Emulation on the DS/DSi
Replies: 3
Views: 4846

CreatiVision Emulation on the DS/DSi

So this is the semi-official thread where I'll post updates to my emulator for the Nintendo DS/DSi (people also run it on the 2DS/3DS/XL units but I don't use them). ColecoDS is an emulator written for the DS/DSi that emulates 11 different systems all based around common hardware - one of those syst...
by wavemotion
Fri Jul 21, 2023 3:12 pm
Forum: Software
Topic: Basic prgs to Cart
Replies: 9
Views: 6228

Re: Basic prgs to Cart

Yeah, I noticed that you can't move back to your starting position. But that wasn't the problem I had with the original BAS->CART version. In that version, I simply couldn't move in any direction other than UP and even that was inconsistent. The not moving back to your start position is mildly incon...
by wavemotion
Thu Jul 20, 2023 2:36 pm
Forum: Software
Topic: Basic prgs to Cart
Replies: 9
Views: 6228

Re: Basic prgs to Cart

One game that was behaving oddly was WizzardMind but I've since discovered it was pilot error... that game uses both control sticks (one to select the colored peg and the other to place it on the board... why I have no idea!). The other game that seemed weird (but I need to read the instructions) is...
by wavemotion
Wed Jul 19, 2023 12:54 pm
Forum: Software
Topic: Basic prgs to Cart
Replies: 9
Views: 6228

Re: Basic prgs to Cart

So these are really neat - been fooling around with them on my ColecoDS emulator. I have noticed that joystick input is hit or miss... for example, one of the better BASIC games worth playing is Kapooka kapooka.gif This is on the BASIC compilation cart 1 - but it doesn't work right in various emulat...
by wavemotion
Sat Jul 15, 2023 11:52 am
Forum: Introduce yourself!
Topic: Greetings Programs!
Replies: 3
Views: 3379

Greetings Programs!

Hello all - long time reader of the forums here - love the content and passion for the CreatiVision machine. I'm the developer of ColecoDS which emulates 11 different systems for the DS/DSi handhelds all based around a common VDP and similar sound chips... most of them Z80 based but it does include ...