I have two questions?
Can the code "flow" from one bank to the other? or you need an explict JMP/JSR to move to the other bank?
Taking whatever CC65 produces when set to build a 16k rom in $8000-$BFFF, and reversing the 8k banks, could produce something functional,i.e., something that can be run in Mednafen or other emulator?
Any suggested tools to do this split?
Creativsion support added to cc65
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- Posts: 41
- Joined: Mon Feb 05, 2018 9:23 am
- Contact:
Re: Creativsion support added to cc65
Hi!
I have solved the problem and my game now uses 16k!
The solution was given me by Madrigal! I has to swap the 8k banks.
CROSS CHASE runs under MAME with no problem.
I have also managed to get it to work under FunnyMu but could not use the UI.
CreativMu will shortly show a black window and then quit.
I have set up CreatMu with the correct directories for the roms, bios and emulator but it still does not work.
The BIOS directory contains all the .ROM and .041 file that come with the emulator.
Fabrizio
I have solved the problem and my game now uses 16k!
The solution was given me by Madrigal! I has to swap the 8k banks.
CROSS CHASE runs under MAME with no problem.
I have also managed to get it to work under FunnyMu but could not use the UI.
CreativMu will shortly show a black window and then quit.
I have set up CreatMu with the correct directories for the roms, bios and emulator but it still does not work.
The BIOS directory contains all the .ROM and .041 file that come with the emulator.
Fabrizio
Re: Creativsion support added to cc65
Can you please share the files?