Ma che bella sorpresa! Nonostante Dave2001, autore e sviluppatore dello splendido plugin grafico Glide64 abbia deciso di abbandonarne lo sviluppo, ecco che il suo partner Gonetz si mette al lavoro per continuare il suo operato, e ci regala una versione rinnovatissima del software in tempo record! Ecco la lista di novita':
Depth problem, which affected many games, is fixed - compatibility is increased noticeably.
- gSPForceMatrix command for F3DEX1.XX microcode is implemeted - Rayman 2 works
- Hacks in texrect and fillrect to avoid black screen in Zelda MM "Link meets princess Zelda" cut scene and in between days
- Backwards culling for Backwards viewport - fixed DKR Adventure 2 mode (mirrored tracks) - Dave2001
- Hacks in texrect and fillrect to remove black rectangle under Banjo in Banjo-Tooie
- Fix/Tweak of incorrect combiners in many games. E.g. color of a flame in Zeldas is as close to original, as possible
- Missing combiners in many many games are implemented - visual quality is improved
- Added many uCode crc into INI file - much less chance to get "uCode crc is not found in INI" error message
- Many other small fixes
Come di consueto, lo trovate in questa pagina.
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