Nuova release per questo promettente plugin per emulatori Nintendo 64 ideato da Dave2001, anche se stavolta si tratta prevalentemente di una bug fix, pensata dunque per risolvere i problemini riscontrati dagli utenti nella precedente versione. Ecco la lista completa delle modifiche apportate:
Implemented Sprite2D microcode. This fixed backgrounds in Spacestation Silicon Valley
Fixed primdepth loading. Billboard objects (energy cells, flowers etc) in Spacestation Silicon Valley are fixed too.
Coplanar (decal) surfaces are finally fixed, I hope. At least trail in Zelda OOT looks correct.
Fixed palette loading for color indexed textures. This fixed colors in StarCraft 64 main menu.
Added support for custom game settings in ini file. Now, if you run some game with special settings, you can add these settings into the ini file, and then plugin will use them instead of main ones. Razile64 has created new ini file with best settings for many games, it is included in the distributive, and you can use it instead of default ini file.
Potete trovare il Glide64 0.41 nella nostra sezione dedicata agli emulatori N64.
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