MADrigal's simulators
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» 1st August, 2022

After having successfully completed the publication of my new book Zzap!Raine - Annual 2022 just two weeks ago, I finally found some time, focus and inspiration to devote to my "old" hobby, that is: programming electronic games simulators. :-)

My previous game (Donkey Kong Special Edition) was released almost five years ago, so how about a comeback with a brand new game?

Today, thanks to the generous help of my good friend, collector Veronique Spisso (who provided excellent photos and scans of game and instructions manual), I have been able to assemble the simulator of one of the rarest electronic games ever produced: VTech's Tennis Menace - Mini Time & Fun!

The game is so rare that in 20+ years of research, I have never been able to source a single photo of the game box! Therefore, exceptionally and unlike all other simulators of mine, this one lacks the game box art. Oh, well, at least the manual is included, which is not bad at all!

Here is how the game looks like:

This is the list of files released with this update:

- Tennis Menace (VTech, Mini Time & Fun) S5/5.00 (Standard 5, final) - for Windows
- Tennis Menace (VTech, Mini Time & Fun) S5/5.00 (source code) - for Delphi 7
- MADrigal CD Collection ver. 62 - for Windows
- ClrMamePro datfile ver 20220801 [62.0]

Get all files from the usual downloads page and have fun... or maybe for today only have some "mini time & fun" instead! :-)

» 18th June, 2022

Not many know that I once was editor for an online magazine called Zzap!Raine that reviewed arcade games emulated through RAINE (short for RAinbow IslaNds Emulator) and drew inspiration from the top-selling UK and Italian magazine, Zzap!64 (in Italy, Zzap!).

During its short life, 13 issues were published, all in English. Each issue had custom-made cover, reviews of arcade games, special articles and sections, and a dedicated forum. A few issues also featured reviews of games for C64, Amiga, Spectrum and other 8 and 16-bit home computers.

The staff was mostly made of game enthusiasts, plus a handful of actual Zzap!64 editors.

Over the past 18+ months, I have been working hardly to convert that old, aged website into a real paper book, with all the colours of the rainbow. Every cover, review and article is featured: fully translated in Italian and each review and section having its very own layout. Also, the book features an unique interview to the author of RAINE, a bunch of behind-the-scenes and introductions, and the preface by Paolo Besser, chief editor of the Italian Zzap! magazine. Everything is approved and endorsed by the current publishers of Zzap!64.

Book features:
* 170 pages, high quality paper
* A4 format
* glossy hardcover
* more than 100 reviews and mini-reviews of arcade, 8 and 16 bit games
* 10 special articles, mostly related to classic Taito games and Zzap!
* interview with the author of RAINE
* preface by the chief editor of Zzap!
* price EUR 36,00 incl. registered shipping to Italy (contact me for shipping overseas / rest of Europe)

The book is now available for PRE-ORDER. Given the high cost of printing, I will only print enough copies to satisfy all pre-orders. This means that if you want your copy of the book, you should pre-order it as soon as possible. (No re-prints are scheduled)

*** Pre-orders close on 15 July 2022 ***

Useful links:

» 14th March, 2022

Today one of my dreams comes true - at last. Not the fanciest of dreams, but still a dream that I had since I started the MADrigal's Simulation Project.

The one thing I always wanted to implement in all of my games was to add full animation of the "directional cross" button that is featured in a bunch of games - most notably (but not just) Nintendo's Donkey Kong Multi Screen.

Talented programmer Itizso, author of beautiful G&W simulators running in 3D virtual models of the games, has come to my aid by providing animation frames of the directional cross for Donkey Kong 1, 2 and Junior Panorama. I was then able to implement them in my simulators. Success and... my dream came true (well, at least for those 3 games!)

Here is how the new graphics look like:

See below list of new files new released update and I hope that Itizso will provide more graphic pieces for my other simulators one day! :-)

- Donkey Kong (Nintendo, Game & Watch Multi Screen) S5/5.01 (Standard 5, graphics improvements)
- Donkey Kong 2 (Nintendo, Game & Watch Multi Screen) S5/5.01 (Standard 5, graphics improvements)
- Donkey Kong Jr. (Nintendo, Game & Watch Panorama Screen) S5/5.01 (Standard 5, graphics improvements)
- MADrigal CD Collection ver. 61.2
- ClrMamePro datfile ver 20220314 [61.2]

All files are available for free download at the downloads page. Have fun!

» 3rd January, 2022

Happy new year everyone - and we start with a couple of juicy updates!

For a start, KMFDManic has just contacted me to inform that his popular creation, "MADrigal for NES/SNES Mini Classics", has just been upgraded. Not only it is easier to install (via Hakchi2), but it is now also compatible with the recently released MegaDrive Mini and Genesis Mini consoles and is distributed as a single package woho! Full instructions are provided as a "readme" file within the installer/archive.

Secondly, Koby Goldberg has just released an updated version of his lovely Android port of the Popeye (Nintendo, Wide Screen) simulator. Nothing major, just a bug-fix release addressing incorrect behaviour for the game pause mode, that was introduced with the previous version.

The new files are:

- MADrigal for NES/SNES/MegaDrive Mini - Version 2021-12-31
- Popeye (Nintendo, Game & Watch Wide Screen) for Android - Version S5/1.02 (Standard 5, minor fixes)

The files are available for free download at the usual downloads page.

And... stop the press! :-)

Just minutes before posting this update, I received an email from talented programmer of G&W simulators Itizso who informed me that he has just added a new game to his collection of "3D" simulators: Donkey Kong 3!

Visit Itizso's website to grab the game! :-)

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